State of Power / SvS
The largest recurring cross-state event. Prepare resources, speedups, shields and coordination. Usually appears on a recurring cycle for eligible states, but always verify the in-game event screen.
Timers, checklists and guides for the main Whiteout Survival activities used by State 4431.
The largest recurring cross-state event. Prepare resources, speedups, shields and coordination. Usually appears on a recurring cycle for eligible states, but always verify the in-game event screen.
Alliances fight for castle and turret control. In SvS mode, castle battle becomes part of the cross-state conflict.
Alliances register for Fortress or Stronghold battles. Objectives create activity, rewards and learning opportunities.
Alliance defense event with waves against member furnaces and Alliance HQ. HQ waves are commonly described as waves 10 and 20.
Cooperative rally event against the Raging Bear. Damage depends heavily on rally leaders, speed and correct heroes.
Two alliances fight for strategic buildings on a shared battlefield. Objective control and timing matter.
Automated three-lane alliance battles. Lane planning matters because the goal is to win two of three lanes.