Crazy Joe: Alliance Defense Basics
Simple team plan for Crazy Joe waves, HQ waves and reinforcement discipline.
Core idea
Crazy Joe is an alliance defense event where waves attack members and the Alliance HQ. Public guides commonly describe 20 waves, with HQ waves on 10 and 20.
Basic plan
- Reinforce each other instead of only defending yourself.
- Coordinate pairs or triangles: A protects B, B protects C, C protects A.
- On HQ waves, send troops to Alliance HQ when officers call it.
- Do not reinforce targets that have already failed if officers tell you to switch.
- Stay online when possible, because timing matters.
Sources to review: WSCO Crazy Joe guide, WosForge Crazy Joe and Whiteout Survival Wiki Crazy Joe tips.